![]() ![]() It can get pretty tiresome constantly scouring the ocean floor for the next necessary item, however. As mentioned, you'll also undertake specific tasks for the island's inhabitants, which gives the diving a bit more variety. You can sell items you find to make more money, which in turn lets you buy better equipment for longer dives and greater item-carrying capacity, which of course lets you collect more items, and-well, you get the picture. Basically, you swim around, admiring the scenery, scavenging for items to salvage, and taking pictures of fish. You start out the game with a metal detector, and you can add elements to the device later that let you detect other substances, like glass. When you enter a sunken ship, however, you have the freedom to swim around everywhere inside it. When you're out in the ocean, you don't have full control over your movement you're bound to the sea floor, so you can only look up and down and move forward, backward, left, and right. It's rendered much more impressively than the game's boring towns-at least here you get real 3D graphics. The diving itself in Everblue 2 is actually pretty fun. All your interactions with the people and places on the island basically serve as a front end that leads to the real meat of the game: diving under the waves for fun and profit. Town navigation is presented in a decidedly sparse manner-each area of town is represented by a bland, static background, and you move a cursor around the screen to click on people or shops you want to talk to or enter. Ellis prompts Leo to talk to people all over the island to see if he can help them with anything, and not surprisingly, most of them have some sort of diving-related favor that needs to be taken care of. She introduces him to the island and its diving-oriented culture, and soon Leo is inducted into a diving group called the Amigos. Leo and his partner wash up on Valencia Island, and immediately he meets a girl named Ellis. You're cast in the role of Leonardo (Leo, for short), a diver whose ship flounders somewhere in the Caribbean. You're cast in the role of Leonardo (Leo, for short). Unfortunately, it doesn't have enough depth or variety to hook the mainstream gaming populace, and that ultimately makes Everblue 2 simply another quirky niche title. The game is certainly unique in its concept and execution, and it will probably appeal to a limited audience that's looking for something a little outside the norm. Considering we've seen games lately based on racing horses and simulating the life of a mosquito, Everblue 2's rather un-video-game-like focus of scuba diving shouldn't be all that surprising. Everblue 2 is the latest in a long line of strange and wacky simulations to come out of Japan.
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